![]() Worth buying if you're already an active player. Having high level areas be filled with high level aggressive monsters ala ARR is a much better way to go about it. I was also not a fan of how parts of some zones were completely walled off by the story. ARR still has the most interesting and unique zones. Most of them are huge with very little interesting things happening. Unfortunately, the zones continued the downward spiral started in HW. Most of the new music tracks are amazing. The changes to every job I've levelled to 70 have been at worst meh to me (I'm not a fan of Bard anymore, but it's fine) to great (Ninja is far less of a **** to play). The story is a significant step down from Heavensward's but it's at least on par with A Realm Reborn's. The story is a significant step down from Heavensward's but it's at least on par with A After a few months, I can say it's pretty decent. … ExpandĪfter a few months, I can say it's pretty decent. The only endgame content currently is 2 Extreme Primal which I haven't tried yet. Endgame: Can't give full impression on the endgame since raid is not out yet (2 weeks from now). Still reign supreme as the best MMO music. The battle system changes they introduced is also mostly a success and make old jobs more streamlined (a bit dumbed down, but understandable, WoW had worse skill pruning). While Samurai is pure DPS monster with zero utility to the party, skill wise it is a bit harder than other melee DPS since you have to keep track a lot of things. Red Mage in particular seems very enjoyable to play, they got the jack of all trades role right. Tried both of them a lot in Palace of the Dead and they play very fluidly with interesting mechanics. Gameplay: The two new Jobs (Samurai and Red Mage) are AWESOME. ![]() Although I prefer the setting and setup of Heavensward, Stormblood has various twists and unforgettable moments, I'm excited to see where the story will unfolds in 4.x patches. Story: The pacing is tighter and more streamlined than Heavensward, almost no filler or unnecessary detour in the main quest. I can say it's one of the best MMO expansion I've played and I played a lot of MMOs. I can say it's one of the Despite the early access issue (raubahn and pipin savage), the content of the expansion itself is very very good. … Expandĭespite the early access issue (raubahn and pipin savage), the content of the expansion itself is very very good. If you're a fan of MMO's Stormblood is a fantastic expansion that builds upon an already strong foundation, and with amazing raids like Omega and Ivalice coming out soon, there's always more content to keep the game fresh on the way. I found myself getting so hyped that I would occasionally sing the small chant from the main theme of the expansion during boss fights. The Royal Menagerie having one of the most climactic themes of any battle yet was wholly appropriate given the scale of what you are undertaking at the climax of the story. Music: Masayoshi Soken hasn't let us down as he continues to find ways to take a leitmotif and spin it in several interesting ways throughout the different zones and battles. From different textures to show erosion on rock, to the interesting architecture of Ala Mhigo and Othard, the art team continues to deliver. Graphics: FF14 is still a game that is very appealing to look at and the new zones continue to impress with their level of detail and visual fidelity for an MMO. PvP has now been given a normalized stat and skill system, resulting in matches that are more heavily reliant on player skill than before, and thanks to the increased potency on almost all skills, PvP has become less of a stalemate fest. This means you no longer have to level something like Thaumaturge in order to be a good healer with Swiftcast, as that is one of your options in the Cross Role menu. Gameplay: Stormblood has made several balance changes to PvE and PvP, not least of which is the abandoning of the Cross Class System in favor of a new Cross Role System. From a new compelling story about liberation from tyranny and the hardships of war, to completely revamping jobs and adding new mechanics, the game has improved by leaps and bounds. Although plagued by server issues during the early access release (this was revealed to have been due to a DDoS attack), Final Fantasy XIV: Although plagued by server issues during the early access release (this was revealed to have been due to a DDoS attack), Final Fantasy XIV: Stormblood has delivered an amazing experience for players of the MMO genre.
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